![]() 22 res and pvp penalty give 245 elemental = 334 total vs 333 average obtained above = correct. Physical component = (199+120)*2.58 = 823ħ5 res and pvp penalty give 50 elemental = 189 total vs 191 average obtained above = correct. 22 res and pvp penalty give 245 elemental = 332 total vs 333 average obtained above = correct. Proof that it doesn't multiply the +damage.ġ99 damage, 158str, lvl22 vengeance with 198% in each.Įlemental component = 199*(1.98*3) = 1182ħ5 res and pvp penalty give 50 elemental = 137 total vs 138 average obtained above = correct. Life lost: 332,334,333,333,333 average = 333ĭifference in damage =53 again so absolutely no difference in elemental damage was obtained as the same difference at different resists was found. Using the simple test - difference in damage = 53ġ20 damage on redeemer with 158 str = 309 = 52 pvp damage = 53 within rounding of d2. e-Sword X is feature rich and user friendly. Life on target after each successive hit :3179,3042,2904,2766,2629,2491 e-Sword the worlds most popular PC Bible study software is now available on the worlds most advanced desktop operating system e-Sword X is a complete re-design of the PC version of e-Sword, capitalizing on what we have learned from 15 years of writing Bible software. As your Biblical library grows, you will appreciate the intuitive layout and synchronization of resources. Tested in normal and in hell vs the same char: e-Sword - one of the worlds most popular PC Bible study apps - is now available on the worlds most advanced desktop operating system e-Sword X is feature-rich and user-friendly. The other, redeemer (+120dam) without shako witha 2str sc and sufficient +min damage to give 199min=max. Tests to prove how it doesn't work supplied below.Ģ setups : one, a cruel mythical sword and shako with sufficient+min damage on gear to give physical damage of 199 min=max Its is EXTREMELY simple to test if it works as if it were weapon damage or not.Ĭheck the difference in damage between the 2 - if its equal to the expected physical damage output then its not getting multiplied to give bonus elemental damage. Perhaps if you want some proof then either ask for it or search for it instead if dismissing people that have tested and are supplying the correct info. From what I understand, each note has a specific frequency associated with it (for perfect pitch) - for example A4 (the A above middle C) is 440 Hz (complete list 2/3 of the way down This Page). Click to expand.You asked if it had been tested the answer was yes. I am interested in how to take musical notes (e.g A, B, C, etc) or chords (multiple notes at the same time) and write them to a wav file.
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